Hey, building a game where you can perform the role of an engineer on a spaceship. I want to simulate working on the guts of the ship: replacing parts, repairing parts, performing mini-game based calibrations, etc. I have a list of the overall systems of the ship, and in most cases, they're implemented too (as in, functionally, the shield generators do generate shields). But I'm having trouble researching and developing the component-level of the various equipment. Can anyone suggest a good place to do so? I feel like I've Google'd the internet, and I've thought about asking around mechanical engineer forums, or perhaps sci-fi writing forums. I've even looked up Star Trek fan diagrams of spaceships and nuclear reactor diagrams. But I'm still stuck on a good source for what kind of components would, mechanically, make up ship-board systems. Any ideas?