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Need help with project

Discussion in 'General Discussion' started by zahidyousuf, Dec 9, 2018.

  1. zahidyousuf

    zahidyousuf

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    Dec 8, 2018
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    hi there my name is Zahid I have a task to complete and I’m new to unity. I was wondering how will I complete this task and some further guidance thanks


    Design a build an automated agent that will act and re-act to its environment.

    More detail - You should build and document an autonomous agent written in c#. The agent should be able to navigate a known / unknown grid environment in a simulated world. The agent should be able to follow instructions based on a predetermined algorithm but also be able to adapt to its environment so becoming an ‘intelligent agent’ it should also be able to interact with other agents for a collaborative goal. Performance measures can include time and number of movements.

    Seen world grid based environment has a lumberjack (intelligent agent), obstacle(s) (to avoid) and a tree (to cut down) and take to saw mill (goal).

    Unseen world same as (i) but you do not know starting whereabouts of the lumberjack / obstacle(s) / trees / saw mill.

    Unseen world and collaborative goal same as (ii) but now you have 3 lumberjacks and it takes 2 of them to fell the tree and take to the saw mill.
     

    Attached Files:

  2. Murgilod

    Murgilod

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    This sounds a lot like you're trying to get us to do your homework for you or, worse yet, your job.
     
    elmar1028, Amon, Socrates and 2 others like this.
  3. zahidyousuf

    zahidyousuf

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    I’m so screwed
     
  4. Ryiah

    Ryiah

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    Truthfully, if this is a time limited task, you won't be completing this task. If you've never worked with a game engine before but you have past programming experience you might be able to pick up the basics of Unity in a number of weeks, but if you have no past programming experience it's more likely going to be months.
     
    elmar1028, Amon, MD_Reptile and 2 others like this.
  5. minhajdin

    minhajdin

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    read about pathfinding first i came across this task before it i tell you it will take atleast 2-3weeks if you have past programming experience
     
  6. Ryiah

    Ryiah

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    Where?
     
  7. Murgilod

    Murgilod

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    elmar1028, Amon and LurkingNinjaDev like this.
  8. mini786

    mini786

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    it was my 2nd year project for university
     

    Attached Files:

    RavenOfCode likes this.
  9. mini786

    mini786

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    there we go
     

    Attached Files:

  10. Murgilod

    Murgilod

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    elmar1028, Amon and RavenOfCode like this.
  11. mini786

    mini786

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    looooooooooooooooooool
     
  12. mini786

    mini786

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    i will give you a hint research about navmesh, a* pathfinding and dijkstra algorithm for pathfinding
     
  13. zombiegorilla

    zombiegorilla

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    This is why “degrees” in game development are pointless.
     
    metaldc4life likes this.
  14. Ryiah

    Ryiah

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  15. Murgilod

    Murgilod

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    I feel like we should have classes in high school at the latest that cover how to do things like looking S*** up online or reading manuals. That would do more good than any amount of attempts to make game dev degrees work.
     
    Last edited: Dec 9, 2018
    LurkingNinjaDev and MD_Reptile like this.
  16. mini786

    mini786

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    agreed
     
    metaldc4life likes this.
  17. zombiegorilla

    zombiegorilla

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    I would be more inclined to hire someone with a degree or RTFM or Googling than game development.

    It’s also a more than a little telling that the exact “project” seems to pretty common/ boilerplate.
     
  18. Murgilod

    Murgilod

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    I think that having boilerplate stuff like that isn't too bad in a teaching environment in one specific case: using it as a way to gauge the skill level of an incoming class. If everyone F***s up the assignment, you might have to use a different lesson plan, etc etc
     
    zombiegorilla likes this.
  19. Tzan

    Tzan

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    So the OP is looking for help to earn $5 to do someone else's homework.
    /codeception

    After reading thru 10-40 page instruction manuals for Avalon Hill wargames in my teens, I learned how to learn.
    Poor kids today dont get manuals anymore in computer games :(
     
  20. zombiegorilla

    zombiegorilla

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    In theory, maybe. But in practice, diploma mills like these aren’t gauging or planing anything. They use pre produced video and materials. Probably 1 “instructor” for hundreds if not thousands of students.
     
  21. Murgilod

    Murgilod

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    Not all schools are diploma mills. Hell, we had a basic assessment assignment in place when I was studying archaeology at an honest to god actual university with a real reputation and everything,
     
  22. zombiegorilla

    zombiegorilla

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    Yea, I’m only talking about same development ‘schools’ and courses, not real schools.

    What the op posted is clearly not an assessment test, it's probably a final or course work. Also they wouldn't be panicking over it if were just an assessment. It's likely some online course/school they paid for, then blew off watching the little videos or doing some other lesson and now is stuck getting their little certificate saying "I am a game developer!". Which is clearly best result for everyone.
     
    Last edited: Dec 9, 2018
  23. Amon

    Amon

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    This thread gave me da xmas lolz.