Hi All. i want my Gameobject to move smoothly to the waypoint. If i change the code so i use a Letter Like "A" then it works. but then i use Buttons. it will not go smoothly to the waypoint. but it jumps a bit. and then i press again it jumps a bit more, until it hit my waypoint. how does i make the buttonpress move smoothly. using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class WaypointMove : MonoBehaviour { public Button button1; public GameObject[] waypoints; int current = 0; float rotspeed; public float speed; float WPradius = 1; void OnEnable() { button1.onClick.AddListener(() => buttonCallBack(button1)); } // Update is called once per frame private void buttonCallBack(Button buttonpressed) { if (Vector3.Distance(waypoints[current].transform.position, transform.position) < WPradius) { current++; if(current >= waypoints.Length) { current = 0; } } transform.position = Vector3.MoveTowards(transform.position, waypoints[current].transform.position, Time.deltaTime * speed); } }