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Need help with making a master server

Discussion in 'Multiplayer' started by jabez, Jul 23, 2015.

  1. jabez

    jabez

    Joined:
    Nov 2, 2013
    Posts:
    26
    Hello, I started working on multiplayer for my game & ran into problems.
    I have no idea what i'm doing since the new networking features of unity have been released.

    I looked at http://forum.unity3d.com/threads/master-server-sample-project.331979/, but i don't know how to make a player spawn when they connect & it says lan only unless all hosts have public ip.

    Here's a breakdown of what i would like to achieve/get help with.

    I would like to have a server browser where all hosted servers are shown,
    then from the server browser you can connect & join any server that has been listed,
    When you join the server a prefab of the player spawns.
    Position syncing through the network would be awesome.

    That's the end of the breakdown.

    Any help would be greatly appreciated,
    Thanks for reading :D.
    - Jabez
     
  2. jabez

    jabez

    Joined:
    Nov 2, 2013
    Posts:
    26
    help!