I need to adjust the overall height of a terrain without losing the shape. This is so I have more room to dig the terrain lower. So I found the solution, it's a script written by Eric5h5. http://wiki.unity3d.com/index.php?title=RaiseHeightmap I took the C# version and put it in my editor folder, then compiled in VS... but I don't see the option for adjusting the height in the inspector... maybe I'm just not looking in the right spot...? Any advice to get this working will help... thanks in advance. BTW, I'm using Unity 2017.3.1f1
What do you mean you compiled in VS? Just add the script to an Editor folder and Unity will compile it. You should have a new menu item at the top called Terrain The C# one worked for me