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Need help with 2 Warnings on the Google Play Console

Discussion in 'Android' started by FerdinandEhni, Jul 1, 2020 at 10:33 AM.

  1. FerdinandEhni

    FerdinandEhni

    Joined:
    May 26, 2020
    Posts:
    1
    Hello there,

    I built a Unity Game and uploaded it as a android app bundle the the Google Play Console. Then I got two Warnings.

    Problem 1:
    This App Bundle contains Java/Kotlin code, which might be obfuscated. We recommend you upload a deobfuscation file to make your crashes and ANRs easier to analyze and debug.

    What is this file and how can I add it?

    Problem 2:
    I can't upload the Symbols.zip because it is 301 MB and should be less the 300 MB. I already decreased the the texture size and I don't want to get rid of the 32bit version.

    Are there other ways to decrease the size?

    Thanks a lot for your help.
     
  2. carbon_studios

    carbon_studios

    Joined:
    Jun 14, 2020
    Posts:
    1
    For Problem 1, minify your code in the Publishing Settings section of your Player Settings.

    For Problem 2, I am also have this problem - except my Symbols.zip are over 1 GB. Anyone out there have an answer?
     
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