Hello there, I built a Unity Game and uploaded it as a android app bundle the the Google Play Console. Then I got two Warnings. Problem 1: This App Bundle contains Java/Kotlin code, which might be obfuscated. We recommend you upload a deobfuscation file to make your crashes and ANRs easier to analyze and debug. What is this file and how can I add it? Problem 2: I can't upload the Symbols.zip because it is 301 MB and should be less the 300 MB. I already decreased the the texture size and I don't want to get rid of the 32bit version. Are there other ways to decrease the size? Thanks a lot for your help.