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Need help in calling asset bundle from Android Native Application

Discussion in 'Asset Bundles' started by mekartikshah, Jul 1, 2020.

  1. mekartikshah

    mekartikshah

    Joined:
    Jan 10, 2017
    Posts:
    89
    I am in a very unique position (to me it seems unique)

    I have a publisher (just for the sake of understanding) who wants to call my number of games (35 for now) from their container, the container is developed in NATIVE ANDROID - So I have decided to give them the number of solutions, which I am listing below.

    1. I will give them the project (after exporting it as an Android project) - but I fear that I may lose my source code if I do this.

    2. I will give them an asset bundle and need to see if they can call it directly from their android app.

    Now, I want to focus on point np. 2 but not able to find a rigid approach to fulfill the point no.2

    If anyone here can help :)

    Thanks for reading this out.