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Need help, I have pixelized rendering

Discussion in 'Editor & General Support' started by allanhroft, Aug 10, 2018.

  1. allanhroft

    allanhroft

    Joined:
    Aug 7, 2018
    Posts:
    3
    Hello,
    In some case I have trouble with my rendering(It's to pixelized even in Fantastic quality)
    Probably, somebody met this problem and can help me
    I Attached screenshot
    upload_2018-8-10_1-54-34.png
    Thanks
     
  2. peteorstrike

    peteorstrike

    Unity Technologies

    Joined:
    Oct 4, 2013
    Posts:
    116
    It looks like you've unintentionally zoomed your Game View - if you look just above your rendered view you'll see the Scale slider, just set that back to 1.0 and you should be good again!
     
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  3. allanhroft

    allanhroft

    Joined:
    Aug 7, 2018
    Posts:
    3
    It's didint help a lot. I tryed to simulate just cube, and you can see this sharp lines in normal scale, but thanks you fo answer.
    There are can be trouble that I have not a pro version?

    upload_2018-8-10_3-47-30.png
     

    Attached Files:

  4. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,634
    No, there is no difference between free and pro version. Anti-aliasing should be on in your quality settings, but are you using deferred rendering? I could be wrong but I think that the built-in anti-aliasing does not work in deferred rendering.

    To compensate, you can download Unity's free post-processing from the Asset Store. There will be an anti-aliasing filter that you can use.
     
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  5. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    Your "normal version" is still scaled up to 1.25x. You should be looking at these kind of issues set at 1x, not scaled up. As already mentioned, try anti-aliasing.
     
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  6. allanhroft

    allanhroft

    Joined:
    Aug 7, 2018
    Posts:
    3
    Ok, I found trouble, my minimal scale for game screen was 1.25 in some case(for 19:10 resolution). Now it's looks better.
    Thanks!