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Need Help! Debug Assertion Failed

Discussion in 'Editor & General Support' started by Controser, Feb 3, 2018.

  1. Controser

    Controser

    Joined:
    Feb 3, 2018
    Posts:
    9
    When trying to use Unity for VRChat models I ran into an unfamiliar issue while importing the SDK. No one else seems to have this issue, but I linked a picture below. I have tried:
    • reinstalling both Unity and the SDK
    • deleting all associated files and folders for Unity then reinstalling
    • starting a new project
    • using different versions of the SDK
    • dragging the SDK in as well as right clicking then importing
    • following every video guide to the T
    Both the UnwrapCL.exe had issues as well as the fwrite.c from what the message said.
    Nothing has seemed to work and I really want to use it. Any help would be appreciated.

    I am running Unity v5.6.3p1 and VRCSDK-2018.01.26.13.13 Public
     

    Attached Files:

  2. Xype

    Xype

    Joined:
    Apr 10, 2017
    Posts:
    339
    Not a fan of visual studio myself so I am not sure if it has been fixed since or not but I do remember a time that the visual studio you could install with Unity had lots of issues, but the standalone from microsoft worked fine. You might wish to give that a whirl if you are using the visual studio you can install with the unity installer. Worth a shot.
     
  3. Controser

    Controser

    Joined:
    Feb 3, 2018
    Posts:
    9
    I have tried downloading visual studio from the Microsoft website and still had the same issue. Is there a particular version I need to use? If so, then how do I make Unity use the particular version and not the newest one? Is there something other than visual studio that you use to import files like the SDK?