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Need Help: Character pose

Discussion in 'Animation' started by ZGMGames, Oct 28, 2016.

  1. ZGMGames

    ZGMGames

    Joined:
    Sep 30, 2016
    Posts:
    77
    I'm working on making a third person shooter. I cannot find any tutorials or guides on making the players pose change when holding weapons. I have tried changing the mech. but it doesn't save the pose for holding rifel/pistol. How can I change my character to look as if holding a weapon so I can start working this?
     
  2. Kwel

    Kwel

    Joined:
    Jun 9, 2014
    Posts:
    80
    I'm not an expert on the topic but I'm somehow interested for my own game.
    Isn't the "holding" just part of an animation of your mesh ?
    I guess you shouldn't have to change the mesh.
     
  3. GrischaG

    GrischaG

    Joined:
    Apr 26, 2013
    Posts:
    40
    Do you have a rigged and skinned mesh? In blender for example you should have bones!
    What is your setup for animations (AnimationController)?