Hello, I develop a game for some time already and came to a wall, i need some advice how to bite this. From the beggining, i need something like this: Got world map and after clicking any location on it i want to present whats going on there, when camera is not on map or any other locations i want still time passing on all those locations, after some time there can be many of them but some will expire while others start to be accessible and able to look at. Was thinking about multiscene but dont know if using this approach i can have actions going on all locations and world map even if not looking at them by camera. Or making planes in one scene and simply move them away to some distant transform.position if not needed to look at but this feels like meh approach and there is also problem with Static (you cant move objects at runtime which are static, planes will be lighmap static for example). I dont want ready solution only advice how to bite this if someone are willing to help. Or where is best place to ask this cause maybe i put this in wrong place. Thx in advance.