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Discussion in 'General Discussion' started by Nikolay116, Aug 26, 2011.

  1. Nikolay116

    Nikolay116

    Joined:
    Mar 21, 2010
    Posts:
    421
    Hello,

    I did not use unity for a while. Now I have in mind making some very simple app for iphone, android and webplayer. Obviously, I want to kill three rabbits with one shot. In other words, I want to use some config file and make changes in the app via it, say xml.

    Apart from text and numbers, I want the config to have texture names to display. So I will place textures in a separate folder, just specify names in the config and the app should do the job automatically on three platforms. Will this scheme work on all three platforms without adjustments? What are the traps I do not realize now?
     
  2. UnknownProfile

    UnknownProfile

    Joined:
    Jan 17, 2009
    Posts:
    2,311
    I'm not sure what you're asking, but the same textures should work the same way on all deployment platforms.
     
  3. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Unity handles all this for you.