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near far terrain shader

Discussion in 'Shaders' started by Veteran66, Aug 15, 2017.

  1. Veteran66

    Veteran66

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  2. jbooth

    jbooth

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    MicroSplat, my new shader which is waiting to be approved, supports this type of feature (Distance Resampling) as does my older system (MegaSplat). I believe there are quite a few others (Destingo, CTS, etc) which also support this feature.
     
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  3. Veteran66

    Veteran66

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    yes i have Destingo and CTS but Destingo make only transparent in the near not complete off and CTS influence to much my near Textures.
     
  4. jbooth

    jbooth

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    Well, you can see what MicroSplat w/ the anti-tiling module adds in this video:



    I have a collection of features in this video which help defeat tiling issues, detail texturing, etc..
     
  5. Veteran66

    Veteran66

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    where i find MicroSplat?
     
  6. jbooth

    jbooth

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    Waiting for the asset store to approve it. Hopefully it'll show up in the next few days..
     
  7. Veteran66

    Veteran66

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    wauu cool :)