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NavMeshObstacle shape parameter like in Unity 4.x ?

Discussion in 'Navigation' started by oswaldo-vix, Aug 4, 2015.

  1. oswaldo-vix

    oswaldo-vix

    Joined:
    Aug 30, 2012
    Posts:
    6
    Hello!

    What is the best way to prevent the characters beyond the light barrier? this barrier is created dynamically at certain times of the game.


    In Unity 5 there is a parameter called Shape that would solve my problem, but I'm using the Unity 4.
    http://docs.unity3d.com/ScriptReference/NavMeshObstacle.html

    Is there any elegant way to solve this problem or I will have to create a lot of NavMeshObstacles along the grid to block the characters?

    Thanks
     
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