Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

NavMeshModifier does not work with non basic meshes

Discussion in 'AI & Navigation Previews' started by Aequitatis, Mar 15, 2017.

  1. Aequitatis

    Aequitatis

    Joined:
    Jan 24, 2014
    Posts:
    12
    Hello!

    I downloaded a resource from the Unity store: Buildings_pack_light. They're just to mock up a scene and are some basic meshes with some textures on them. I have two of these buildings in my scene and when I apply a navmeshmodifier on them I receive multiple errors (one for each sub-component) "RuntimeNavMeshBuilder . Source Mesh does not allow read access: <object name>".

    In my situation I have used a NavMeshModifierVolume as the shapes are nearly rectangular, however in many situations this may not be the case.

    Thank you.
     
  2. Aequitatis

    Aequitatis

    Joined:
    Jan 24, 2014
    Posts:
    12
    It turns out the import on the assets was reset to not allow read/write even though I swear I double checked this. My mistake, please disregard. It works fine after I resolved this issue.
     
    MoonbladeStudios likes this.