According to the documentation: https://docs.unity3d.com/ScriptReference/AI.NavMeshBuilder.BuildNavMeshAsync.html This method exists. But i can't seem to access it ? It simply is not something that exists when i try to access it. I am really confused why unity is half-assing the navmesh component systems. Is it abandon ware? Whats going on here, why is this stuff so poorly documented, and only available on git hub not even the package manager? It's really annoying me because its almost forcing me to buy an expensive asset or just use unreal at this point. Has any one been able to use it ? I don't know why i can't access it.