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NavMeshAgent Surface component not loading in build

Discussion in 'Navigation' started by alanmthomas, Aug 28, 2019.

  1. alanmthomas

    alanmthomas

    Joined:
    Sep 7, 2015
    Posts:
    197
    I've been trying to use the NavMesh Surface component. In the editor, everything works as expected. Wonderful! However, when I build the project and load it onto a device (iPad running iOS 12) the navmeshes aren't loaded. Has anyone else run into this issue? Is there something special that needs to be done to get these working? If I use the old method of simply baking a nav mesh, everything works fine.

    Any help is appreciated.
     
  2. Yandalf

    Yandalf

    Joined:
    Feb 11, 2014
    Posts:
    491
    How exactly are the NavMeshes not loading? Are the agents simply refusing to move?
     
  3. alanmthomas

    alanmthomas

    Joined:
    Sep 7, 2015
    Posts:
    197
    I get an error in my Xcode panel that no nav mesh is loaded. However, when I build the nav mesh using the traditional method, this doesn't occur.