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NavMeshAgent doesn't update off screen

Discussion in 'Developer Preview Archive' started by Marnix, Jan 17, 2012.

  1. Marnix

    Marnix

    Joined:
    Sep 7, 2011
    Posts:
    11
    I am running the NavMeshExamples that are provided on the Unity download page. I place a camera that can rotate around and I found out that NavMeshAgents are not updated when they are off screen (out of the view frustum).

    My agents should walk all the time. Did I miss a setting somewhere?