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NavMesh won't bake

Discussion in 'Navigation' started by intox_, May 17, 2020.

  1. intox_

    intox_

    Joined:
    Feb 24, 2018
    Posts:
    6
    I can't seem to get the navmesh to bake and have any visible output - it might be failing silently. I am generating a grid of just the standard Quad's with their inbuilt mesh renderer and filter in OnValidate(), that is my only thought on why that may happen. Are the quads too thin maybe? I don't know what could be causing this. Any help would be appreciated, thanks. Here's a screenshot if it's at all helpful.

    upload_2020-5-17_12-11-50.png
     
  2. welby

    welby

    Joined:
    Mar 22, 2011
    Posts:
    549
    I have a similar set up. I put the NavMesh on the group node, "Level", in your case. And bake that, even at runtime, anything in the group gets included in the navmesh, even if they dont have one.