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Navmesh on mobile and tablets

Discussion in 'Navigation' started by James0oO, Dec 8, 2014.

  1. James0oO

    James0oO

    Joined:
    Dec 8, 2014
    Posts:
    10
    Before I start diving into unsing Navmesh, I just wondered if someone could offer some advice.

    Is navmesh really viable for mobile devices?

    My scenes will tend to have few static obstacles (or none), and only a handful of dynamically placed obstacles on a flat plane. Is it worth using Navmesh or should I just create my own simple navigation code?

    ie does Navmesh come with a large processing overhead for such a simplistic scene?

    Thanks for your time.

    James.
     
  2. cariaga

    cariaga

    Joined:
    Feb 6, 2013
    Posts:
    13
  3. James0oO

    James0oO

    Joined:
    Dec 8, 2014
    Posts:
    10
    Thanks for the help!
     
  4. acmeydan

    acmeydan

    Joined:
    Jul 27, 2012
    Posts:
    15
    Do you think is it good choice for tower defense games? imagine 20-30 of enemies calculating path for their navigation at same time ...