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Navmesh not including Convex Mesh Colliders,

Discussion in 'Navigation' started by Zilk, Oct 20, 2021.

  1. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    329
    Using the runtime building of navmesh and on iOS and Switch the navmesh does not build Convex mesh colliders.

    If I flip them to not be convex it works but it's not optimal.
     
    Claytonious likes this.
  2. Claytonious

    Claytonious

    Joined:
    Feb 16, 2009
    Posts:
    896
    This is still true in Unity 2022. Did you file a bug report? Did you learn anything more?
     
  3. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    329
    Just learnt that I had to force them to non convex, wait a few frames then bake the mesh and swap them back again.