Search Unity

navmesh definitely needs an event system

Discussion in 'Navigation' started by craig4android, Oct 18, 2019.

  1. craig4android

    craig4android

    Joined:
    May 8, 2019
    Posts:
    124
    navmesh definitely needs an event system:

    With events like: OnDestinationReached(), OnPathComputed() and so on... it's a massive design flaw, that everything has to be double checked in code because no events are sent.
     
    Last edited: Oct 18, 2019