My NavMesh is baking some areas that it should not, the obstacles I place on my the terrain are not completely removing the navmesh underneath them. The room is this. The units should not go underneath the path. Here it is again with the NavMesh. The NavMesh is creating areas to walk on underneath the obstacles I'm placing on top of the terrain. How to remove the baking of the areas beneaths the paths that are intersecting with the ground?