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Bug NavMesh Building stop bake at 47%

Discussion in 'Navigation' started by Black_Raptor, May 14, 2021.

  1. Black_Raptor

    Black_Raptor

    Joined:
    Nov 3, 2014
    Posts:
    181
    Hi !

    I have no idea why but my NavMesh doesn't bake, he stop each time at 47% i have no idea why, i have only my terrain with the tree collider inside to bake, it's correctly setup to static AI walkable. No error in the console nothing.


    https://gyazo.com/ccd1c11b8e67935e362a364857d89b74

    ( The NavMesh work correctly on my other scene it's only on this one )