I created an topic , but it seems not the right place . original post : http://forum.unity3d.com/threads/navmesh-and-a-i-car-doubts.320947/ I have doubts about the navMesh for AI cars I do not understand that the new standard assents had been an example of how to use navMesh an AI car. But now no longer well with these examples in version 5. I do not understand why the navMesh was only created for the use of characters, and not supported for vehicles? If the navemesh give to use in the vehicle, would like to see a tutorial on how to use the navMesh in vehicles. I think it would be more valuable to use navMesh in vehicles that use waypoints. at least it is guaranteed that the vehicle runs on different paths of the track. I hope this help topic to navMesh solution in vehicles and coding. I don´t know if this is the right place to add this post.