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NavMesh above than ground

Discussion in 'Navigation' started by WikiMalik, May 26, 2015.

  1. WikiMalik

    WikiMalik

    Joined:
    Nov 13, 2014
    Posts:
    16
    My Terrain (Simple Plane) is at 0 height and y position of the plane mesh is also zero. But every time I Bake it, the resultant NavMesh is a little above than ground, characters are sunk into it upto their shins in Scene Mode. You can already guess what happens in plane mode.

    I need to get the characters Down, I can't understand here what's wrong.

    Edit: Solved. Just as Jacob elaborated it below.
     
    Last edited: May 30, 2015
  2. Jakob_Unity

    Jakob_Unity

    Unity Technologies

    Joined:
    Dec 25, 2011
    Posts:
    269
  3. WikiMalik

    WikiMalik

    Joined:
    Nov 13, 2014
    Posts:
    16
    Thanks for reply Jacob. That It was definitely the issue. I figured that out, should've modified the question as solved.
     
  4. EnchantingSTFU

    EnchantingSTFU

    Joined:
    Dec 1, 2019
    Posts:
    1
    HeightMesh isnt working for me, it's just a simple cube but for some reason it generates just above the floor and it is breaking everything