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navigation and mechanim root motion.

Discussion in 'Navigation' started by tawdry, Jan 30, 2015.

  1. tawdry


    Sep 3, 2014
    So 2 issues here. First setting speed to 0 and having root motion does not allow movement have to put at least a token speed in like.01 etc is there a way round this.
    And B with root motion my guy doesn't walk in a straight line but veers off a bit until halfway to target then veers back in a want him walking straight no veering as its a road how do i correct this.