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Nav on LayerMask after SceneLoad 2D TopDown

Discussion in 'Navigation' started by newFreddy, Jun 17, 2019.

  1. newFreddy

    newFreddy

    Joined:
    Oct 23, 2018
    Posts:
    2
    Hey Guys, i created a Procedural Dungeon Generator for a rouge like top Down Dungeon game. All floor Tiles are in one LayerMask and i want to create a NavMesh for this and the Enemies find my Player in a specific range. How can i do this?