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Nav Mesh ERROR

Discussion in 'Navigation' started by CherstvyDmitriy, Mar 13, 2019.

  1. CherstvyDmitriy

    CherstvyDmitriy

    Joined:
    Jul 19, 2017
    Posts:
    25
    So navMesh Agent goes through other nav mesh(ERRors in debug are because i destroyed something that can override movement)
     
  2. Yandalf

    Yandalf

    Joined:
    Feb 11, 2014
    Posts:
    491
    Looks like gravity is affecting your agent? Set your rigidbody to Kinematic, that way only the Agent has control over your movement and it should follow the Mesh properly.
     
  3. CherstvyDmitriy

    CherstvyDmitriy

    Joined:
    Jul 19, 2017
    Posts:
    25
    i already set to kinematic but it not help
     
  4. CherstvyDmitriy

    CherstvyDmitriy

    Joined:
    Jul 19, 2017
    Posts:
    25
    please can you call #unityTechonolges / #suport team?
     
  5. Yandalf

    Yandalf

    Joined:
    Feb 11, 2014
    Posts:
    491
    I don't think they have a hotline :p
    I'm gonna need more info on the problem first. Your character needs to follow the blue NavMesh but follows the purple one instead? What exactly are you trying to do here?