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Nav generating INSIDE non-walkable objects.

Discussion in 'Navigation' started by sigbuserror, Dec 8, 2016.

  1. calpolican

    calpolican

    Joined:
    Feb 2, 2015
    Posts:
    427
    It's a pitty to see how Unity has abandoned the AI system.
    How is it possible that we STILL don't have a class that would allow us to change the mesh in the editor?
    I downloaded the Cleaner to see how they deleted the triangles of the nav. They don't, (you can't) instead they have to create meshes and make you re-bake. The community keeps solving Unity's issues... at least give us the tools to do so. Allow the nav mesh to be modified via code!