Are trees supposed to be handled by NatureRenderer as well? It seems unclear. The asset store description mentions it but it's not really in the docs. If I disable trees on my Terrain, they do disappear, so I assume NR doesn't handle them. Is it planned to do so? That would be another great performance increase. With the latest update, I have stopped receiving the "ArgumentOutOfRange" exception, but the missing grass patches still occur. It seemed to be fine when I used the built-in package manager to update, but when the asset store released it seems to have reverted.