Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Native Code Plugins Support for basic U3D iOS!!

Discussion in 'iOS and tvOS' started by stefano.cecere, Sep 28, 2010.

  1. stefano.cecere

    stefano.cecere

    Joined:
    Jun 24, 2010
    Posts:
    28
    am i wrong, or it's a new feature that "normal" iOS U3D can have native plugins?
    (see the updated http://unity3d.com/unity/licenses )

    i am new to iOS and have the basic license... for me it's a really great news!!

    thanks
    stefano
     
  2. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    yes you can now use plugins on the non-pro iOS license, they became a new feature on that end.

    but with u3 the old occlusion culling is no longer present, u3 does occlusion culling through umbra which is a pro only feature
     
  3. robotive

    robotive

    Joined:
    Apr 17, 2009
    Posts:
    59
    dreamora, is there any performance trade-of/penally. ... call it like you want :), when using plugins?
     
  4. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    no, cause if you don't call the function nothing happens :)
    and if you call the function the pentalty will primarily be the one of the function you called
     
  5. robotive

    robotive

    Joined:
    Apr 17, 2009
    Posts:
    59