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Feedback Nasty regressions in LTS releases!

Discussion in 'General Discussion' started by andyz, Mar 23, 2022.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,287
    I do not know the full extent of this known issue, but it sure reads poorly!:
    https://issuetracker.unity3d.com/is...er-if-it-was-open-in-the-editor-at-build-time
    "SCENE IS BRIGHTER IN STANDALONE PLAYER IF IT WAS OPEN IN THE EDITOR AT BUILD TIME"

    There seem to be too many regression bugs in LTS releases - they should be stable and not incorporate code refactoring as this error was apparently down to!
    I would have thought some automated testing could also pick up some of these issues
     
  2. MadeFromPolygons

    MadeFromPolygons

    Joined:
    Oct 5, 2013
    Posts:
    3,997
    We also have noticed a ton of stability issues in LTS releases

    For example - In 2020.3.11 microphone and speaker works fine on iOS, but on any later version, the audio plays out of the microphone depending on if you have a headset connected or not

    Theres a lot of inconsistencies like this across what are meant to be LTS versions, we are as cautious with LTS releases as we are with tech releases now - do not trust them whatsoever and expect them to contain many breaking changes.
     
    Tanner555 likes this.