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NANO Series - Android

Discussion in 'Made With Unity' started by lesgoy, May 23, 2020.

  1. lesgoy

    lesgoy

    Joined:
    Apr 20, 2017
    Posts:
    5
  2. Ljaljevic1120

    Ljaljevic1120

    Joined:
    Jul 15, 2019
    Posts:
    85
    Hello! I just tried your demo game on Google Play.

    I really like the style of art in your game, It has a very calm and soothing feel to it.

    One aspect of your game I feel like you should improve on is the user interface (UI). I found the controls feeling a little unintuitive for touchscreen devices. It is important to make your UI clean, simple, and symmetrical. After all, the UI is the first thing a user sees when they play your game for the first time...

    I'm not sure about the full game, but the demo felt a little unfinished. I only say that because sometimes when I fell off of the map, the level did not restart or anything. It just stayed like that until I clicked the reset button. Maybe it's supposed to do that, but I think that automatically resetting the level would make your game seem much more polished and professional.

    Try out my game (it is also for Android) just as an example of intuitive UI. Click Here

    Other than that, I really liked the idea / concept of your game. Hope you can take this as constructive feedback, just trying to help steer you in the right direction. Good luck! ;)
     
    Last edited: May 23, 2020
  3. lesgoy

    lesgoy

    Joined:
    Apr 20, 2017
    Posts:
    5
    I will fix these restart problems, thanks for the feedback. As for your game, I can't download it because I live in Brazil and it's not available here: /