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Naninovel — Visual Novel Engine

Discussion in 'Assets and Asset Store' started by Elringus, Dec 21, 2018.

  1. Elringus

    Elringus

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    It's now possible to register and login on our forum with external accounts (Facebook, Google, Discord, Steam, etc) in one click.

    https://forum.naninovel.com

     
  2. Elringus

    Elringus

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  3. Elringus

    Elringus

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  4. EIringus

    EIringus

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    It helps a lot. Thank you ; -).
     
  5. Elringus

    Elringus

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    In v1.15 we've added an option to select a subset of parameters when setting a pose. Speaker highlight feature will now also use poses, allowing to apply multiple parameters instead of just tint color.

     
  6. Elringus

    Elringus

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  7. Elringus

    Elringus

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  8. EIringus

    EIringus

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    Happy hour @ Elringus.com
     
  9. Elringus

    Elringus

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    Character look direction is now animated (cross-faded) in the same way as all the other actor modifications. Check out updated WebGL demo for this and some other new v1.15 features: https://naninovel.com/demo

     
  10. Elringus

    Elringus

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  11. Elringus

    Elringus

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    We've brushed our UIs a bit, making them easier to extend. It's now possible to specify date formatting, modify title templates and attach custom handlers for various events (eg, to use TMPro instead of uGUI text components).

     
  12. Elringus

    Elringus

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    Example project on using custom actor shaders is now available on GitHub: https://github.com/Naninovel/CustomShader

    Learn how to add custom transition effects and make backgrounds react to light and emit light themselves, simulating time of day!

     
  13. Elringus

    Elringus

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  14. Elringus

    Elringus

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  15. Elringus

    Elringus

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  16. Elringus

    Elringus

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    Sprite dicing extension has been updated providing improved compression efficiency and speed, support for custom sprite pivots, various UX improvements and bug fixes: https://github.com/Elringus/SpriteDicing Compatible Naninovel pre-release is available in Discord.

     
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