Just wanted to ask if there is any plans on adding support for namespaces in the next version of Unity? Is it planned at all to ever be supported? It would help me tremendously in my current project There's a topic on unityfeedback, but it haven't received much votes yet. Is it really that hard to add it though (I guess it must be, right)? It's a bit weird that I can have monobehaviours in namespaces inside a compiled DLL but not directly in a unity project.
I don't know their plans but I doubt it will make it in to any version before 4.0. I don't fully grasp all of the ramifications as I am not involved with the development of Unity, but there should be only a few technical hurdles to overcoming the implementation of namespaces, reflection being one such example. I cannot imagine there are showstoppers that would prevent it from ever being implemented.
Right, that's what I thought too! Kinda makes me a sad panda if we have to wait that long for such a rudimentary language feature. Oh well.