Search Unity

Question My Sketchup Import has a lot of unwanted triangles surfaces after baking light maps

Discussion in 'High Definition Render Pipeline' started by zxcvb7653, Sep 5, 2019.

  1. zxcvb7653

    zxcvb7653

    Joined:
    Nov 11, 2017
    Posts:
    24
    upload_2019-9-5_21-23-3.png upload_2019-9-5_21-23-12.png

    Clearly those surfaces are supposed to be flat. Do you know any other solutions when importing SketchUp files?