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My scene is too dark!

Discussion in 'Global Illumination' started by NamelessGames_, May 17, 2020.

  1. NamelessGames_

    NamelessGames_

    Joined:
    Jun 4, 2019
    Posts:
    43
    Hi guys,
    I've bought an asset I've found inside a demo scene. As you can see below, I've disabled ALL lights and it is much lighty still.

    If I disable all lights in my scene it becomes completely black instead. How have they done to take their scene so much lighty?
    I need 4 directional lights in my scene to have my buildings not completely dark in quiet all their surfaces. Can you help me? Cause 4 directional lights in one scene are not so performant in a 3d game!
    Thank you so much!
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,589
  3. NamelessGames_

    NamelessGames_

    Joined:
    Jun 4, 2019
    Posts:
    43
    Thank you! I've set it, but still my game busy 20~40% GPU!
    Do you know what could be my problem? I've converted my project to URP yet.
     
  4. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    GPU usage will never be zero when your scene is getting drawn. To identify what is taking time, use the Profiler https://docs.unity3d.com/Manual/Profiler.html
     
    MartinTilo likes this.