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My scene has messed up trees, but new scene doesn't.

Discussion in 'Editor & General Support' started by Disastorm, Jun 18, 2013.

  1. Disastorm

    Disastorm

    Joined:
    Jun 16, 2013
    Posts:
    132
    Hello, I don't know how it happened but the Trees created with TreeCreator, including the default one, have a space between some of the polygons in my scene, but this issue doesn't occur on new scenes. You can see images of what i mean in the Unity3D answers below:

    http://answers.unity3d.com/questions/476571/messed-up-trees-in-only-my-scene-not-new-scene.html

    Is this a bug of some kind, or is it due to some kind of setting my scene has? I've tried reimporting the assets and everything, with no success.
     
  2. Disastorm

    Disastorm

    Joined:
    Jun 16, 2013
    Posts:
    132
    I figured it out. Looks like the default BigTree prefab doesn't work well with a Wind Zone. I fixed it by disabling the wind effect on the tree trunk section.