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My project reported tons of crash information, but I couldn't find out .which god could help me!

Discussion in 'Android' started by newcoming, Jun 21, 2017.

  1. newcoming

    newcoming

    Joined:
    Dec 17, 2014
    Posts:
    3
    1 #00 pc 00109424 libunity.so GameObject::SendMessageAny(MessageIdentifier const&, MessageData&) [armeabi-v7a]
    2 #01 pc 002e0cc4 libunity.so SendMessageToEveryone(MessageIdentifier, MessageData) [armeabi-v7a]
    3 #02 pc 002e5fb8 libunity.so NotifyPlayerQuit(bool) [armeabi-v7a]
    4 #03 pc 002e7604 libunity.so PlayerCleanup(bool) [armeabi-v7a]
    5 #04 pc 005411e8 libunity.so UnityDeinitApplication() [armeabi-v7a]
    6 #05 pc 00542af0 libunity.so nativeDone(_JNIEnv*, _jobject*) [armeabi-v7a]
    7 #06 pc 00696cd7 /data/app/com.hoolai.yzdzz.hl-2/oat/arm/base.odex (oatexec+187607) [armeabi]
    8 java:
    9 com.unity3d.player.UnityPlayer.d(Unknown Source)
    10 com.unity3d.player.UnityPlayer.g(Unknown Source)
    11 com.unity3d.player.UnityPlayer$16.run(Unknown Source)
    12 com.unity3d.player.UnityPlayer.executeGLThreadJobs(Unknown Source)
    13 com.unity3d.player.UnityPlayer$c$1.handleMessage(Unknown Source)
    14 android.os.Handler.dispatchMessage(Handler.java:101)
    15 android.os.Looper.loop(Looper.java:156)
    16 com.unity3d.player.UnityPlayer$c.run(Unknown Source)

    my u3d is 5.5.2f. and the crash just found in android. near 10% user will happen. but i can't make crash happen.
    who can tell me,how can i do this...
     
    Last edited: Jun 21, 2017
  2. newcoming

    newcoming

    Joined:
    Dec 17, 2014
    Posts:
    3
    My game has 50000 user in android one day..so,it's a big problem to me...
     
    Last edited: Jun 21, 2017
  3. newcoming

    newcoming

    Joined:
    Dec 17, 2014
    Posts:
    3
    This bug has fixed by myself.I think it's u3d bug.it will show Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 3164 (UnityMain) .
     
  4. SamiSdd

    SamiSdd

    Joined:
    Mar 12, 2015
    Posts:
    11
    Can you post your solution please?
     
  5. sandeepsmartest

    sandeepsmartest

    Joined:
    Nov 7, 2012
    Posts:
    138
    its good that you fixed....solution appreciated