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my own activityplayer and little more

Discussion in 'Android' started by ddfire, Jan 7, 2011.

  1. ddfire

    ddfire

    Joined:
    Dec 22, 2010
    Posts:
    53
    hi
    i have 2 classes a Login activity and StartUnityPlayerActivity, i want to start Login and then call StartUnity...
    i already change the AndroidManifest to do this, but it is like unity is ignoring my manifiesto, because if there is any other error it will crash but instead the app is running!
    i copyed my manifest to assets plugins and tryed to assests plugins Android

    i made a jar with my clasess if i uncompress the jar
    the directory structure is like
    com/mycompany/dirname/<manyfiles.class>

    is this ok or i need to do a jar for each class with or without the directory structure?
    thanks!!!
    David
     
  2. ddfire

    ddfire

    Joined:
    Dec 22, 2010
    Posts:
    53
    HALF SOLVED
    now it is reading my manifest i think the half solution was save the scene and the proyect after copying the files to plugins android.
    now how i should make the jar ? i ahve many class files.
    THANKS!!!!
    david
     
  3. ddfire

    ddfire

    Joined:
    Dec 22, 2010
    Posts:
    53
    full solved
    but didnt work.
    aparently there are no way to add a view i will try with the eclipse integration