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My Model Is Broken When I Export It To Unity

Discussion in 'Getting Started' started by kalenderfurkan1723, Jan 27, 2021.

  1. kalenderfurkan1723

    kalenderfurkan1723

    Joined:
    Jan 25, 2021
    Posts:
    1
    I encounter this problem when I import my 3d model into unity
    How can I get rid of this problem?
    aa.png aaaaa.png
     
  2. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,512
    It looks to me like your normals aren't correct. Most modeling applications will render back faces, but game engines do not (unless the shader you've assigned to their material indicates it should). Try inverting the normals on the problematic objects and reimport.
     
    Joe-Censored and JoeStrout like this.