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Resolved My game is published but there are still Unity Test Ads.

Discussion in 'Unity Ads & User Acquisition' started by devmehmetakifv, Feb 23, 2023.

  1. devmehmetakifv

    devmehmetakifv

    Joined:
    Jul 5, 2021
    Posts:
    21
    Hello.

    My game is published on Google Play Store and it contains Unity Ads. Even though it is published, there are still unity test ads. How can I fix this? I'm unable to find an option that toggles test mode on or off in unity dashboard.

    Any idea would be awesome. Thanks a lot.
     
  2. ALEXWARELLC

    ALEXWARELLC

    Joined:
    Dec 4, 2022
    Posts:
    39
    Check your code for any references to testmode. Usually you will have to switch test mode off in both the Unity Dashboard and your code
     
  3. devmehmetakifv

    devmehmetakifv

    Joined:
    Jul 5, 2021
    Posts:
    21
    I can't find an option in dashboard that toggles test mode. Can you tell me where is it?
     
  4. devmehmetakifv

    devmehmetakifv

    Joined:
    Jul 5, 2021
    Posts:
    21
    Alright found. For further questions, please navigate to Monetization - Testing - Select your platform (Google Play Store or App Store) - Select Pen - Force Test Mode OFF
     
  5. enhawk

    enhawk

    Joined:
    Aug 22, 2013
    Posts:
    833
    I've turned this off in Dashboard (only deliver real ads) and Android users report seeing Unity placeholders as their first ad
     
  6. devmehmetakifv

    devmehmetakifv

    Joined:
    Jul 5, 2021
    Posts:
    21
    Make sure you are setting for the right project. I had "MyGame" and "MyGame (1)" on Unity Dashboard and my settings weren't working as well. Turns out I published "MyGame (1)" and I was setting off the test mode for "MyGame". Doing the exact same thing for "MyGame (1)" fixed it.