If I leave "autosize" checked on my text object, the text will be as big as it can be to fill the box; normal stuff. But this one font I imported is coming out too big, exceeding the bounds of the box vertically. It seems like Unity thinks that the glyphs are far shorter than they really are, thinking the bottom of the characters is several pixels higher than it really is. Is there any way to fix this? Is this generated from the font file itself, or is this something I can change?