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My first Unity/Steam game - The Adventures of Tree

Discussion in 'Made With Unity' started by NinjaISV, Jul 6, 2015.

?

Does this game look fun?

  1. Yes!

    43.2%
  2. Kind of...

    22.7%
  3. Not sure...

    12.5%
  4. Not really...

    12.5%
  5. No!

    9.1%
  1. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 29.006

    New Features
    -Made all purchasable items have an infinite supply instead of disappearing after the first purchase.
    -Made the damaged overlay fade smoothly instead of just spawning to the appropriate alpha when the player's health is changed.

    Bugs Fixed
    -Fixed a bug that made the edge of the world bounds popup shows a white box instead of the bounds message.
    -Fixed a grammatical error in the Doggie Owner's dialogue.
    -Fixed a bug that made Mclean say 'lend a stick' instead of 'lend a hand.'
    -Fixed a bug that made the dropped Flaming Sword emits white squares instead of fire.
    -Fixed a bug that allowed the VeeZofooz to take fire damage.
    -Fixed a bug that made the VeeZofoozs' values not save properly, and made it seem as if there was still a boss fight in progress after saving and loading.

    Steam Announcement
     
    Last edited: Sep 2, 2015
  2. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 30.000

    New Features
    -Added full character customization!
    -Completely re-coded the Hobo making him far more stable and able to find more things.
    -Re-made the caged Florp's dialogue.
    -Made the dialogue bar show what Tree actually looks like.
    -Made the player look much less flat and dull.
    -Made the player able to drag items on to their player to equip/use the item.
    -Made the Doggie able to eat food lying on the ground.
    -Updated all dialogue in the game to the new system and fixed a few grammatical errors.
    -Updated Tree in the inventory to look less retarded.

    Bugs Fixed
    -Removed the spear from the caged Florp's hut that was impossible to pick up.
    -Removed the chest in the furnace hut that was 'locked' because it could sometimes interfere with the furnace GUI.
    -Fixed a bug that allowed the player to jump while the dialogue bar was open and possible when dead.
    -Fixed a bug with the Fisher's dialogue that made him say 'stick goo' instead of 'sticky goo.'
    -Fixed a bug that made the Florp near the Mountain Village respawn each time the player loaded their save.
    -Fixed a bug that would make the unlocked achievement popup for Pyromaniac show if the player pressed 'Y'.
    -Fixed a bug that allowed the Doggie to fetch Net and Pick items.
    -Fixed a bug that made the unlock achievement popup show pyromaniac if the player caught a frog.
    -Fixed a bug that made the player not enter dream land if they slept after eating a Crumpet Weed.
    -Fixed a bug that made the player unable to eat unless they had less than 80% health.

    Steam Announcement
     
  3. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 30.001

    New Features
    -Added a new set (Hat, tool and weapon) of gear: Sleeper.
    -Added the new set of gear to the Wheel Mans new daily prizes and removed the old seasonal items from his wheel.



    Bugs Fixed
    -Fixed a bug that allowed the player to jump in the air infinetly in the Shed.
    -Fixed a bug that was making all lights that flickered, like fire, flicker to the wrong intensities and at the wrong times.
    -Fixed a bug that was making the furnace GUI render on top of the pause menu if the player opened the furnace while the game was paused.
    -Fixed a bug that was making the Character Customization popup each time the player loaded their save.
    -Fixed a bug with the Wheel Man's GUI that was making a ticket render over top of the daily prize.
    -Fixed a bug that made the inventory Tree's eyes move up and down randomly.
    -Fixed a bug that was making the Tree on the menu's high heels not show the foot inside.
    -Fixed a bug with the GUI Tree that was making it render a random mouth on Tree instead of the one selected by the player.
    -Fixed a bug that was making some GUI Trees render with massive eyes.

    Steam Announcement
     
  4. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Some art (Or many bits of art combined into one,) made by one of our players:
     
    Venryx likes this.
  5. Whiteleaf

    Whiteleaf

    Joined:
    Jul 1, 2014
    Posts:
    728

    Wow, that's great! I'm guessing spiders are very dangerous in the game? :D
     
    karmik and NinjaISV like this.
  6. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Yes, they are very difficult when you're first starting out...
    :)
     
  7. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 31.000

    New Features
    -Added a new creature - Rokzin.
    -Added a new scene - Rokzin Village Outskirts.
    -Added a new scene - Rokzin Village.
    -Added a new scene - Cave 6.
    -Added a new scene - Deep Cave 1.
    -Added a new scene - Island Woods Cave 1.
    -Added a new scene - Island Mountain 1.
    -Added a new scene - Mountain Pit 2.
    -Added a new market in the the Flea Market where the player can sell their items.
    -Added new dialogue - Rokzin Guard.
    -Added new dialogue - Shroom Man.
    -Added a new shop - Rokzin Shop.
    -Added a new item - Bedroll.
    -Added a new item - Time Keeper.
    -Added a new item- Yellow Shroom.
    -Added a new item - Worm Bit.
    -Added a new location to the map - Rokzin Village.
    -Made the game save each time the player sleeps.
    -Made Worms have a chance to drop Worm Bits on death.
    -Updated the inventory, chest and furnace to the new universal gui system, thus allowing new features to be added like splitting stacks (Middle Mouse) , eating in any gui space (Inventory, Chests and furnaces..), and many more.
    -Updated the music in Dream Land.



    Bugs Fixed
    -Fixed a bug with the Wheel Man's GUI that would make it sometimes render nothing in the daily winnings slot.
    -Fixed a bug that allowed the player to get stuck in the ground in the Farming Village Shop when they came in through the door.
    -Fixed tons of bugs with the inventory while updating it to the new system.
    -Fixed a bug that allowed the player to use the map while dreaming.
    -Fixed a bug that was making some shop's tooltips render on top of the buy item popup.

    Steam Announcement
     
  8. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 31.001

    Bugs Fixed
    -Fixed a bug that was making food only items cookable at furnaces.
    -Fixed a bug with the furnace that was making the cooked item duplicate sometimes.
    -Fixed another bug with the furnace that was making it possible for an item to vanish while cooking it.

    I realise this is a tiny update, I just wanted to address some of the user's issues as quickly as possible.

    Steam Announcement
     
  9. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 31.002

    New Features
    -Made the player only drop their non-gear slots on death.

    Bugs Fixed
    -Fixed a bug that was making the player unable to take damage.
    -Fixed a bug that made many achievements impossible to get.
    -Fixed a bug that made the Porky in the Forest not collide with the player.
    -Fixed a bug that, when the player deleted their save, they would have to quit off of the game to re-customize their character.

    Steam Announcement
     
  10. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 32.000

    New Features
    -Added a new ending - Team Work.

    -Added a new scene - Winter Mountain 3.
    -Added a new scene - Winter Cave 2.
    -Added a new scene - Winter Log Cabin.
    -Added a new scene - East Cave 1.
    -Added a new scene - East Cave 2.
    -Added a new scene - Hills Cave 1.
    -Added a new scene - Sunken Temple Entrance.
    -Updated the Front Yard scene.

    -Added a new boss - Rokinight.
    -Added a new creature - Frosty.

    -Added a new location to the map - Winter Mountain.
    -Added a new location to the map - Sunken Temple.

    -Added new massive series of quests - Rokzin Chief.
    -Added a new item - Coal.

    -Made the achievement "Stone Destructor" achievable.

    -Updated the Dream music track.
    -Updated the Sky music track.
    -Updated the Forest music track.
    -Updated the Menu music track.



    Bugs Fixed
    - Fixed a bug that was making the achievement "Honey Is Yummy" is impossible to unlock.
    -Fixed a bug that was making the achievement "A Little Green Friend" impossible to get.
    -Fixed a bug that was making the Explosive disappear before it had finished exploding.
    -Fixed a bug that made the Dreamy Blade give no damage.
    -Fixed some massive bugs with the Rinos.
    -Fixed a bug that was making it so when the player was damaged, the damaged audio sometimes wouldn't play, and when it did, it was super quiet.
    -Fixed a bug that was making the Logs never respawn after the player had collected them.

    Steam Announcement
     
  11. Whiteleaf

    Whiteleaf

    Joined:
    Jul 1, 2014
    Posts:
    728
    I still need to buy this game...but my pc broke so I don't have a pc to play it on nor do I have the money lol. Looking good!
     
    NinjaISV likes this.
  12. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Thanks!
     
  13. Dustin-Horne

    Dustin-Horne

    Joined:
    Apr 4, 2013
    Posts:
    4,568
    This actually does look pretty cool. Good work! :)
     
  14. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Thank you!
     
  15. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 32.001

    New Features
    -Updated Spiket Cave scene 1 and 2.
    -Made it so that the Rokzin Chief only needs the player to climb the Frosty Mountain with no weapons instead of no items at all.

    Bugs Fixed
    -Fixed a bug that was making the Spicket Caves cause lag in insane proportions.
    -Fixed a bug with the Rokinight's particles that made them white instead of smoke.
    -Fixed a bug that made the player glitch in the ground after entering the Barn.
    -Fixed a bug that was making no splash audio play when the player entered/exited water.
    -Fixed a bug that was making the War Axe give no damage.
    -Fixed a bug that was making the Wooden Sword give no damage.
    -Fixed a bug that was making the Knife give no damage.
    -Fixed a bug that made the player unable to leave Dream Land.
    -Fixed a bug that was making the birds in the Farming Village glitch through the air sometimes.

    Steam Announcement
     
  16. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 32.002

    Bugs Fixed
    -Fixed a bug that was making the Airship act like a checkpoint and save the player's game before it was built.
    -Fixed a bug that allowed the player to quickly click on a ticket in the Wheel Mans GUI before it checked the inventory to see if they had the ticket.
    -Fixed a bug that made Twigs and the Net count as weapons on the Rokzin Chief's quest.
    -Fixed a bug that made the Florp never chase the old man next to the Mountain Village.
    -Fixed a bug that allowed the player to camp in the Rokinight boss when he was spitting and take do damage.
    -Fixed a bug that made the Red Slimes able to damage the player even after they had killed the player and the player had respawned.
    -Fixed a bug that was making the Rokinight's shoot fireball audio way too loud.
    -Fixed a bug that allowed the Rokzins to interact with the Rokinight.
    -Fixed a bug that allowed the Rokzin Chief to jump off of his warriors heads.
    -Fixed a bug that was making the Rokinight's smoke particles render completely black and not show sometimes.
    -Fixed a bug with the Rokinight that was making him walk extremely slow after transforming.
    -Fixed a bug that made the Rokzins flicker facing right/left while walking.

    Steam Announcement
     
  17. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
  18. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    A few screenshots of what I'm currently working on...
    (Don't tell anybody, it's a secret!)
     
  19. protactinium

    protactinium

    Joined:
    Oct 14, 2015
    Posts:
    12
    Very interesting!
     
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  20. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 33.000

    New Features
    -Added a new boss - Queen Bee.

    -Added a tutorial for new players.
    -Added tons of new parts to the character customization menu.

    -Added a new item - Bee Blade.

    -Updated the settings->graphics gui.
    -Updated/adjusted the Bloom.
    -Updated Depth of Field.

    -Made the achievement "Old Timer" achievable.
    -Made the achievement "Hive Queen" achievable.
    -Made the achievement "Bad Tree" achievable.



    Bugs Fixed
    -Fixed a massive bug that was making the player's save reset after defeating the Florp General.
    -Fixed a grammatical error in the cloth maker's dialogue.
    -Fixed a bug that was making the quest bar for killing the Rokinight boss call him Rokzer.
    -Fixed a bug that was making the Rokinight boss is activated the second you accept the quest instead of waiting a couple seconds first.
    -Fixed a bug that allowed the Piranha and Angler Fish to sometimes attack the player even after they had killed the player and they had respawned.

    Steam Announcement
     
    Whiteleaf likes this.
  21. Whiteleaf

    Whiteleaf

    Joined:
    Jul 1, 2014
    Posts:
    728
    My birth day is coming up, I'll probably ask for money and then buy this. :D
     
    NinjaISV likes this.
  22. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
  23. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 33.001

    Bugs Fixed
    -Fixed a bug that was making the controller mapping menu say that a button/axis was already assigned and preventing it from being assigned anywhere else, even though the button/axis wasn't even assigned.
    -Fixed a bug that allowed the Zambee and Lizards to attack the player even after s/he had left their range.
    -Fixed a bug that was making the Gweed and Hobo collide.
    -Fixed a bug that was making the dog only able to eat if he was set to fetch items for the player.
    -Fixed a bug that made the X's appear half out of the screen when disobeying Mr. Tutorial.
    -Fixed a bug that was making the "mustache" text on the character customization window invisible.
    -Fixed a bug with the Dog GUI that was, well, a secret so I can't tell you...
    -Fixed a bug that was allowing the player to attack even if there was some GUI open.
    -Fixed a bug that allowed the player to push the wooden door in the Jungle Stump and almost glitch through it.

    -Updated the Demo!

    Steam Announcement
     
    Last edited: Nov 7, 2015
  24. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 34.000

    New Features
    -Added multiple save support.

    -Added a new scene - Hills 6.
    -Added a new scene - Hills Beach.
    -Added a new scene - Hills Beach Hut.
    -Added a new scene - East Ocean 1.
    -Added a new scene - East Ocean 2.

    -Added a new creature - Shark.

    -Added a new location to the map - Secret Location.
    -Added four new body colours to the Character Customization window.

    -Made the daily prize on the spinning wheel change daily to a random item from any set. (Sleeper or Summer)

    -Updated the Field scene.
    -Updated the Barn scene.
    -Updated the Mountain Cave scene.
    -Updated the Mountain Village scene.

    Bugs Fixed
    -Fixed a bug that allowed the player to jump in the air near the Mountain Village.

    Steam Announcement
     
  25. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 34.001

    New Features
    -Improved performance.

    Bugs Fixed
    -Fixed a bug that made the achievement "Bad Tree" stay locked on Steam even when achieved in-game.
    -Fixed a bug that was making the Hobo get stuck in the prison house.
    -Fixed a bug that made the apples spawn in the air in the Field scene.

    Steam Announcement
     
  26. Happy_Jacky

    Happy_Jacky

    Joined:
    Feb 10, 2015
    Posts:
    8
    This game looks decently good!Well done and Congratulations to your good job!
    May I know how many downloads are you currently having now? Is the money made from this game enough to support your living?
     
    NinjaISV likes this.
  27. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Thank you!
    And to answer your question, no, we do not make nearly enough to support even a very basic living for one person. I cannot share the exact numbers for legal reasons, but let's just say no one could survive off of the income we make.
     
    Happy_Jacky likes this.
  28. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 34.002

    Bugs Fixed
    -Fixed a bug that would cause the player to get 'stuck' in the dialogue when talking with the Rokzin Guard.
    -Fixed an issue with the door in the Jungle Village that would make it just spawn the player at the top of the screen instead of in the house.
    -Fixed a bug that was making all the houses in the Farming Village and a few other places black inside instead of their correct scene.
    -Fixed a bug that was making some accounts that had defeated the Florp General by capturing him reset half of the data each time it was loaded.
    -Fixed a bug that was preventing the fish in the Swamp Waterhole from swimming around.

    Steam Announcement
     
  29. Happy_Jacky

    Happy_Jacky

    Joined:
    Feb 10, 2015
    Posts:
    8
    Hi NinjalSV,
    Have you considered porting your game into Android or IOS platform to increase your revenue?? It seems that the audience on mobile gaming platform is much more than Steam.
     
  30. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    I have thought of that, but at this point because our game is so big, getting it to run smoothly on a phone/tablet could be a big challenge. Not to mention defining how controls would work.
     
  31. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 35.000

    New Features
    -Added a new scene - Island Mountain 2.
    -Added a new scene - Island Mountain 3.
    -Added a new scene - Island Mountain Treetop 1.
    -Added a new scene - Island Mountain Treetop Hut.
    -Added a new scene - Island Village.
    -Added a new scene - Island Village Hut 1.
    -Added a new scene - Island Village Hut 2.
    -Added a new scene - Island East Shed.

    -Added a new item - Budi.
    -Added a new item - Shed Key.

    -Added a new location to the map - Island Village.
    -Added a new sign in the Fishing Village pointing out the Market.

    -Made it so when the player levels up, their health, hunger and energy refill.
    -Made the elevator go up to the top of the Mountain if it's down and the player pulls the lever or go down to the bottom of the Mountain if it's at the top when the lever is pulled.
    -Completely recoded the Boar and made it respawn.
    -Completely recoded the Slimes and made them respawn.
    -Removed the Spider from the Shed scene. (He was too hard to fight for new players.)

    Bugs Fixed
    -Fixed a bug that was making the achievement "Cozy and Warm" impossible to achieve.
    -Fixed a bug that was making the achievement "Spider Slayer" impossible to achieve.
    -Fixed a bug that was making the achievement "Spider or Cricket" impossible to achieve.
    -Fixed a bug that had made the Hobo disappear on a few saves.
    -Fixed a bug that was making the Top Hat in the field invisible.
    -Fixed a bug that made the Up and Down arrows on the quest menu are white cubes.
    -Fixed a bug that was making the lever in the Sawmill is invisible.
    -Fixed a bug that allowed the Farmer Boy to fall down the elevator shaft.
    -Fixed a bug that made the screen spawn a solid colour when loading some saves.
    -Fixed a bug that made some creatures and dropped items fall away through the ground sometimes.
    -Fixed a bug that allowed some creatures in the Jungle to attack the player even if they weren't in the creature's attack range.
    -Fixed a bug that was making the Map drop when the player died.
    -Fixed a bug that made some achievement icons render as white cubes.

    Steam Announcement
     
  32. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 36.000

    New Features

    -Improved performance by %5 (Yes that's small but we're working on it)

    -Added a new scene - Island Edge.
    -Added a new scene - Island Cliff Cave 1.
    -Added a new scene - Island Cliff Cave 2.
    -Added a new scene - Gooey Cave 1.
    -Added a new scene - Gooey Cave 2.

    -Updated the boss health bar.

    -Made the achievement "Basically a Farmer" achievable.
    -Made the achievement "Default Breakfast" achievable.
    -Made the achievement "Bu Die Not Buddy" achievable.
    -Made the achievement "Midnight Cruise" achievable.
    -Made the achievement "I Hate Them" achievable.
    -Made the achievement "Stinging Hurts" achievable.
    -Made the achievement "He Hates You" achievable.
    -Made the achievement "Slumber Party" achievable.
    -Made the achievement "Poisoned Mind" achievable.

    -Made the player able to consume food/drink even if they don't need to.
    -Made the Diamonds in the Crystal Caves respawn.
    -Made the Slime drop a Slimy Membrane on death.
    -Made all the Rokzins in a scene chase the player if they are mad at him/her instead of just the ones that are very close to him/her.
    -Made the Rokinight boss activate if the player gets the Rokzins mad and goes near him.
    -Made the Rokzins open both gates once they're mad at the player. (Both the east and west gates.)
    -Made the Bee Blade give 30 attack damage instead of only 20.

    Bugs Fixed
    -Fixed a bug that was making some creatures fall through the ground when they has switched scenes.
    -Fixed a bug that causing the fireplace in the player's house not to work.
    -Fixed a bug that made the Shed Key in Island Village Hut disappear.
    -Fixed a bug that was making the Rinos drop nothing on death.
    -Fixed a bug that was allowing the Crabbies to attack the player even if they were out off their attack range.
    -Fixed a bug that made the Doggy GUI close when the player was typing in it's name and pressed any of the buttons that opened other GUI.
    -Fixed a bug that was making the Boost Hat give no increase in jump height.
    -Fixed a bug that was making the player drop the Crude Map on death.

    Steam Announcement
     
    Last edited: Nov 22, 2015
  33. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 36.001

    New Features
    -Greatly improved performance.
    -Made the blood gui only show up at 40% health or less.

    Bugs Fixed
    -Fixed a bug that allowed the player to eat any item.
    -Fixed a bug that made the Glow Shrooms in the Swamp Stump not glow.
    -Fixed a bug with the Spinny Wheel that made it not render a background.

    Steam Announcement
     
  34. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 36.002

    New Features
    -Improved performance.
    -Slightly improved controller support.

    Bugs Fixed
    -Fixed a bug that was causing the game to drop to 2-3 FPS for a minute or so. (This was happening because one of the Rokzins was overweight, seriously...)
    -Fixed a bug that would permanently increase the player's jump height after wearing the Boost Hat, even if they took the hat off.
    -Fixed a bug that would cause the player to fall through the ground when loading a save.
    -Fixed a bug that was making the Blue Crystals worth nothing in the Market.
    -Fixed a bug that was making the screen flicker in contrast sometimes.
    -Fixed a bug that would allow the caged Florp to start free from his cage on some saves.
    -Fixed a bug that was making the Doggie spawn in the Lake instead of in the Market.

    Steam Announcement
     
  35. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Hot-Fix 36.003

    New Features
    -Added a new scene - Crystal Cave 2 Underground.
    -Added a new scene - Crystal Cave 4.

    -Added a new item - Blue Gem.
    -Added a new item - Red Gem.

    -Made the Spinny Wheel stop dead when the player either clicks on it or presses "E" to advance the dialogue.
    -Made the Dreamy Blade give 35 attack damage instead of only 20.

    Bugs Fixed
    -Fixed a bug that was preventing controllers from rebinding the "B" button because it would go back and leave the rebind menu.
    -Fixed a bug that was making Mr. Tutorial point out the beehive once the player was almost inside of it instead of when they were farther away.
    -Fixed a bug that was causing the achievement counter for "Glowing Head" to not increase when the player ate a Glow Fruit.
    -Fixed a bug that was causing the achievement "Bad Planning" not to unlock when the player killed a Mini Florp with a Wooden Sword.
    -Fixed a bug that allowed the Rokzins ghost through each other sometimes. (Graphically)
    -Fixed a bug that was making the Mini Sky Birds unable to attack the player.
    -Fixed a bug that was making the Sky Birds unable to take damage from the player.
    -Fixed a bug that would make some of the Rokzins unable to get past the airship in the Hills if the player had worked with Mclean to fly there before making a deal with the Rokzins.
    -Fixed a bug that would make the Rokinight unable to spit fireballs if the player had died and respawned while he was small.
    -Fixed a bug that was making the fireballs that the Rokinight was spitting drop nothing on impact.
    -Fixed a bug that was making the Rokinight stay small until taking damage if the player died and respawned while fighting him.
    -Fixed a bug that allowed the player to enter the Hills Village Tower which lead into the player's kitchen.
    -Fixed a bug that allowed the player to enter the locked Hills B&B doors.
    -Fixed a bug that was making the Hills sign say "East: Village" instead of "East: Hills Village"
    -Fixed a bug that was making Scorpions not respawn.
    -Fixed a bug that was allowing many creatures to randomly attack the player even if the player was out of their attack range.

    Steam Announcement
     
  36. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 37.000

    New Features
    -Added a new scene - Jungle Under 5.
    -Added a new scene - Hills Florp Cave.
    -Added a new scene - Deep Cave 2.
    -Added a new scene - Deep Cave 3.
    -Added a new scene - Heaven Dream 1.
    -Added a new scene - Heaven Dream 4.
    -Added a new scene - Lava Dream 1.
    -Added a new scene - Lava Dream 2.

    -Added a new item - Golden Apple.
    -Added a new item - Bloody Dagger.

    -Added a new creature - Creepy Dude.
    -Added a new location to the map - Mountain Base.

    -Updated the Island Woods Cave 1 scene.
    -Updated the loading screen.

    -Updated the Island Mountain Music.
    -Updated the Heaven Dream Music.
    -Updated the Night Music.

    -Made the achievement "Creepy" achievable.

    -Made the player able to do the quest for the Boar Hat as many times as they like. (Made it redoable.)

    Bugs Fixed
    -Fixed a bug that was making a villager from the Mountain Village duplicate themselves and go into the the cave in the village.
    -Fixed a bug that was making some Umbees end up stuck in the brick.
    -Fixed a bug that caused some Bees to respawn in the ground.
    -Fixed a bug that was making the fireplace in Tree's house not show fire sometimes even when it was lit.
    -Fixed a bug that made the Shed Key, Top Hat, and about 5 other objects that shouldn't respawn, respawn.
    -Fixed a bug that was making the Mountain Shop keeper sell the player a Pick instead of Sun Glasses when they tried to buy the Sun Glasses.
    -Fixed a bug that made the Time Keeper display the wrong time of day sometimes.
    -Fixed a bug that was making the player unable to sleep until it was pitch black outside.
    -Fixed a bug that made the Farmer Bot in the Mountain Village always end up in the brick.
    -Fixed a bug that was making the Zambee respawn unable to attack the player.
    -Fixed a bug that made the Scorpions not follow the player until the player was almost in them.
    -Fixed a bug that allowed the player to throw weapons while in a store.
    -Fixed a bug that made some items not stack properly in the inventory.

    Steam Announcement
     
  37. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 37.001

    Bugs Fixed
    -Fixed a bug that made the player lose some of their saved data when loading.
    -Fixed a bug that made the VeezoFooz boss fight start on the start of some saves.
    -Fixed a bug that made some creatures and objects randomly despawn.

    Steam Announcement
     
  38. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 37.002

    New Features
    -Improved performance.

    Bugs Fixed
    -Fixed a bug that was making the VeezoFooz boss never spawn in his boss room, even if the health bar and everything popped up.
    -Fixed a bug that was making the caves randomly light up sometimes.
    -Fixed a bug that was making the airship fly very choppy and make the player glitch out and 'tremble' as it flew.
    -Fixed a bug that was making the Bloody Dagger render on top of the Bee Blade if the Bee Blade was equipped in the gui.
    -Fixed a bug that was making the achievement "Flying Colours" unlock before the player had all three butterflies.
    -Fixed a bug that was making the Book on the menu not close when the player clicked the X.
    -Fixed a bug that was making the Airship Pirate 'moonwalk' sometimes.
    -Fixed a bug that was making the player take no damage when they hit the ground if they jumped out of the airship.

    Steam Announcement
     
  39. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    A new game trailer is up!
     
  40. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 37.003

    Bugs Fixed
    • Fixed a bug that made the player move faster than the boat when sailing in it.
    • Fixed a bug that allowed the player to sleep even after they had picked up the sleeping bag.
    • Fixed a bug that was causing many objects to stop respawning.
    • Fixed a bug that was causing the players items to stay used if they had used them and died in a boss fight.
    • Fixed a bug that was making the achievement unlocked popup get stuck on screen sometimes.
    Steam Announcement
     
  41. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 38.000




    New Features
    • Added a new scene - Sunken Temple Hall.
    • Added a new scene - Sunken Temple Boss Room.
    • Added a new scene - Under Waterfall.

    • Added a new boss - Ancient Jelly.
    • Added a new creature - Etle.
    • Added a new creature - Mini Jellyfish.
    • Added a new creature - Santa.

    • Added some new dialogue - Passcode Cowboy.
    • Added a new location to the map - Sunken Temple.
    • Added a new item - Bat Wing.
    • Added a new item - Bird.
    • Added a new item - Florp Hide.
    • Added a new item - Poison Jar.
    • Added a new item - Sluggy Slime.
    • Added a new item - Spider Silk.
    • Added a new item - Spider Hair.
    • Added a new item - Scorpion Stinger.
    • Added a new item - Morphus Crystal..
    • Added a new item - Morphus Meat.
    • Added a new item - Frosty Shard.
    • Added a new item - Skeleton Key.
    • Added a new item - Jelly.
    • Added a new item - Golden Sword.
    • Added a new item - Santa Hat.
    • Added a new item - Sharpened Candy Cane.
    • Added a new item - Gingerbread Formonger.
    • Added a new item - Milk.
    • Added a new item - Gift.
    • Added a new item - Major Cash Bag.

    • Made the achievement "Passcode" achievable.
    • Made the achievement "Cursed" achievable.
    • Made the achievement "Stinging Etle" achievable.
    • Made the achievement "???" achievable.
    • Made the achievement "Master Adventurer" achievable.
    • Made the achievement "Good Boy" achievable.
    • Made the achievement "Festive" achievable.
    • Made the achievement "Sugar Makes You Smarter?" achievable.
    Bugs Fixed
    • Fixed a bug that was making screen flicker randomly for all eternity If the player tried to go into the Flea Market.
    Steam Announcement
     
  42. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 38.001

    New Features
    • Made the daily prize on the spinny wheel change to a new item when the player wins it instead of a ticket.
    • Made the VeeZofooz use all three of his attacks more randomly instead of favoring 1.
    • Made the passcode box have to have the button clicked for the gate to open instead of just opening when the correct code was written in.
    Bugs Fixed
    • Fixed a bug that was making achievements not unlock when they were supposed to.
    • Fixed a bug that was making the Small Morphuses insanely hard to hit.
    • Fixed a bug that was making the Morphuses respawn instantly if the player had killed them when spit from the VeeZofooz.
    Steam Announcement
     
  43. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Grab a copy of The Adventures of Tree for %30 off!
    Steam Store
     
  44. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 38.002

    New Features
    • Made the VeeZofooz spit flies more often.
    • Made the Ink Bits fade out faster.
    • Made creatures take damage if they are inside of the player when the player is attacking.
    • Lowered the Etle's respawn time.
    Bugs Fixed
    • Fixed a bug that was making the Gift drop no money.
    • Fixed a bug that was making the Fisher on the boat sometimes not detect the player being beside him, so he wouldn't talk to them.
    • Fixed a bug that was making the objects a boss spawned stay if the player had died and respawned.
    • Fixed a bug that was making the Small Morphuses have no death animation.
    • Fixed a bug that made the Small Morphuses respawn instantly as soon as they were killed.
    • Fixed a bug that was making the Red Diamond to blue after dropping it and picking it up.
    • Fixed numerous bugs with the bricks in the Island Cave.
    Steam Announcement
     
  45. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    I was just interviewed about my game! You can check out the interview here.
     
  46. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 39.000

    New Features
    • Added a new item - Campfire.
    • Added a new item - Diamond Blade.
    • Added a new item - Diamond Shield.
    • Added a new item - Emerald Tipped Sword.
    • Added a new item - Emerald Stone Shield.
    • Added a new item - Flimsy Wooden Sword.
    • Added a new item - Reinforced Wooden Shield.
    • Added a new item - Iron Shield.

    • Added a new shop - Weapon Shop.
    Bugs Fixed
    • Fixed a bug that was making the achievement "Old Man" impossible to achieve.
    • Fixed a bug that was making the Jar of Poison give the player Florp Hide instead of it when picked up.
    • Fixed some bugs with the Sharks that allowed them to fly in the air and do other such anomalies.
    • Fixed a bug that was making the gear disappear If you opened your inventory and dragged and dropped it onto your character when your character already had an item of that type equipped.
    • Fixed a bug that was making some fire not render properly.
    • Fixed some bugs that were making items sometimes disappear when picked up.
    • Fixed a bug that was making the breakable blocks in the Island Cave invisible.
    • Fixed a bug that was making quests render incorrectly in the Quest Menu.
    Steam Announcement

     
  47. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 39.001

    New Features
    • Added vSync.
    Bugs Fixed
    • Fixed a bug that was making the item tooltip for shop items stay on screen and follow the mouse even after the player had closed the shop gui.
    • Fixed a bug that was making the quests not save properly on the quest bar/menu and messing up which ones were active. Note, this is only fixed for new saves. Because the data was corrupted on some old saves, you will have to restart for it to work properly again.
    • Fixed a bug that was making the players current experience level render inside the colons making it very hard to see what level you're on.
    • Fixed a bug that was making the Bottle of Poison render as nothing but still display a tooltip.
    • Fixed a bug that was making the lock only advance in dialogue when "W" was pushed instead of "E" too.
    • Fixed a bug that was making many objects just randomly despawn.
    • Fixed a bug that was causing the lily pads in the Swamp to make the player unable to jump while standing on them.
    Steam Announcement
     
  48. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Build 40.000


    New Features
    • Added a new item - Backpack.
    • Added a new item - Golden Berries.
    • Added a new item - Legendary Sword.
    • Added a new item - Star Banner.
    • Added a new item - Tribal Headgear.
    • Added a new item - Tribal Shield.
    • Added a new item - Tribal Bone Mace.
    • Added a new item - Green Shroom.
    • Added a new item - Quality Top Hat.
    • Added a new item - Winter Hat.
    • Added a new item - Golden Hat.
    • Added a new item - Red Hat.
    • Added a new item - Slimeball Stew.
    • Added a new item - Slimitch.

    • Made the achievement "Tribal Boss" achievable.
    • Made the achievement "Elite" achievable.
    Bugs Fixed
    • Fixed a bug that was making saves get corrupted randomly and delete all the data.
    Steam Announcement
     
  49. Cobrryse

    Cobrryse

    Joined:
    Oct 30, 2013
    Posts:
    26
    Added it to my Steam wishlist, it looks absolutely fantastic! Great job! I wish my first game was as awesome as this, lol :)
     
  50. NinjaISV

    NinjaISV

    Joined:
    Dec 29, 2014
    Posts:
    124
    Thank you very much!
    :)