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My first App Urban Hoops

Discussion in 'Made With Unity' started by Sericet1, Feb 22, 2013.

  1. Sericet1

    Sericet1

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    Feb 21, 2013
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    Hey everyone,
    Tonight my twin brother and I released our first app for the android on the google play marketplace. We had a lot of fun making this game and learned so much from taking this project on. I am a self taught programmer and never took any classes so this was a challenge. Thank you very much to everyone who answers questions on the forums, I would not have been able to do this without all the answers that I searched for. I am posting this for anyone who would like to see what we have made using unity. It would awesome if you could rate it and maybe a quick line or two for feedback. Great community here, thanks everyone!!

    https://play.google.com/store/apps/d...e.UrbanHoopsV2
     
  2. lastprogrammer

    lastprogrammer

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  3. Sericet1

    Sericet1

    Joined:
    Feb 21, 2013
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    That is weird. I just played your basketball game. It's pretty cool!
     
  4. Sericet1

    Sericet1

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    Feb 21, 2013
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    I even tried to make a game very similar to your veggie ninja! And your ski ball lol

    I just bought your Viking game, gonna give it a shot. You'll see my rating after :)
    You making any money from your ads?
     
  5. lastprogrammer

    lastprogrammer

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    The ads pay our bills. Thanks for buying Viking Attack. We put a lot of effort into it since it's our only paid for app, and we consider it our biggest title so far. I will fix the android version soon, because some of the menu screens are buggy. I just got a kindle so I can test it out.

    Also, don't make a game with the word "Skee" in it because a company owns the trademark. We got hit with a lawsuit and had to remove the game and put up the generic "Ball Roll" title.
     
  6. Sericet1

    Sericet1

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    Thanks for the heads up. I'm gonna have to figure out how to put ads on my ap... Any suggestions on where I should o to find a guide?
     
  7. Sericet1

    Sericet1

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    Feb 21, 2013
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    How did you set your ads on your apps? I have been spending all day trying to figure it out. I have the SDK for admob and trying to figure out how to setup the ads inside unity. I keep getting refered to plugins but I don't want to go that way.
     
  8. lastprogrammer

    lastprogrammer

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    I used Prime 31's Mopub plugin for android, but now that is discontinued, and I used Adwhirl for iOS. But now I am integrating Tapjoy's plugin, because it's free and has more features than those other plugins.

    I don't know how to write plugins or else I would be. I rely on other people for this. I have been asking other programmers here on the forums and elsewhere, on how to write these plugins but I have never gotten a reply. This is apparantly very confidential information.

    But I have been able to track down some code. If you use C# then check out the System.Runtime.InteropServices class. http://msdn.microsoft.com/en-us/library/system.runtime.interopservices.aspx . That is the closest I have come to understanding how to integrate third party SDKs.
     
    Last edited: Feb 24, 2013