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Bug my character does not jump

Discussion in 'Animation' started by YYURIY, Dec 26, 2022.

  1. YYURIY

    YYURIY

    Joined:
    Dec 26, 2022
    Posts:
    2
    my code
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.SceneManagement;

    public class CharacterController : MonoBehaviour
    {
    Rigidbody2D rb;

    public float jumpForce, speed;
    public Transform groundCheck;
    public LayerMask layerGround;
    public float horizontalspeed;
    // Start is called before the first frame update
    void Start()
    {
    rb = GetComponent<Rigidbody2D>();
    Input.multiTouchEnabled = true;
    }

    public void LeftButtonDown()
    {
    speed = -horizontalspeed;
    }

    public void RightButtonDown()
    {
    speed = horizontalspeed;
    }

    public void Stop()
    {
    speed = 0;
    }

    public void Jump()
    {
    if (Physics2D.OverlapCircle(groundCheck.position, 0.1f, layerGround))
    rb.velocity = new Vector2(rb.velocity.x, jumpForce);
    }

    // Update is called once per frame
    void FixedUpdate()
    {
    rb.velocity = new Vector2(speed, rb.velocity.y);
    }

    }
    the character only moves left and right
     
  2. YYURIY

    YYURIY

    Joined:
    Dec 26, 2022
    Posts:
    2