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Question My animation in the blend tree sometime can't played successfully

Discussion in 'Animation' started by lhymax, Mar 9, 2024.

  1. lhymax


    Feb 22, 2024
    I find a queer problem when I developing my game.
    I create an enemy prefab.Then I create a blend tree for this prefab and add 11 motions in the blend this:

    especially the last motion(other 10 animations just have 1 frame,only the last motion is a real animation),you can find the last frame I added a frame event(to destroy the enemy).
    However, I found that it didn't play the animation properly every time, but the enemy could be destroyed normally.How to solve this problem?