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MV FPS Controller

Discussion in 'Works In Progress - Archive' started by MarinchenkoVA, Oct 28, 2020.

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  1. MarinchenkoVA

    MarinchenkoVA

    Joined:
    Jun 16, 2016
    Posts:
    5
    First person controller with built-in animation and sounds, based on Unity's Character Controller.
    Here are some interesting features:
    • slide on high angle slopes,
    • force and speed depending animation (e.g. landing animation) and sounds (steps volume depends on speed),
    • material depending sounds (steps, jumps, landings, slide),
    • energy system (player stops running if energy is low),
    • energy depending breath sounds and animation,
    • moving platform support


    https://assetstore.unity.com/packages/templates/systems/mv-fps-controller-181699
     
  2. dvtck

    dvtck

    Joined:
    May 3, 2018
    Posts:
    1
    Nice asset!
    How to add actual rigidbody to the player prefab and make interaction with other rigidbodies (e.g. pushing while moving)?
     
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