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Mute

Discussion in 'Works In Progress - Archive' started by Guile_R, Feb 24, 2015.

  1. Guile_R

    Guile_R

    Joined:
    Dec 29, 2012
    Posts:
    53
    Hello everyone,

    We have just reached that spot on our game development where it feels right to make our game public therefore I am here sharing with you our WIP on Mute. Below you can find the first of three trailers:


    I hope you guys like it or at least get intrigued by this first trailer and, even though Mute is being flagged as horror the game is mostly about mystery, story driven rather than jump scares. We have created a vast open world with a little over 6sq miles (16 sq Km) and we want it to feel very much as an open wilderness seeing in National Geographic documentaries. The story starts with Steve vanishing in a canyon and his brother Jeff embarking on a journey to find his missing brother. The plot is set on the 1970's but the non-linear story drives you back to the 1880s and happenings from that era are affecting the current and present events in the game, it is up to you to put them pieces together.

    Comments and criticism are always welcome and if you fancy knowing more details about Mute you can always visit our website:

    http://www.rgbirdgames.com/mute/

    Our page on Steam:

    http://steamcommunity.com/sharedfiles/filedetails/?id=397850570

    or at IndieDB:

    http://www.indiedb.com/games/mute

    We will be posting regular updates here but everything seems to be getting our first on our twitter ( I think that's just the way it is for everyone?)

    https://twitter.com/RGBirdGames

    Many thanks and looking forward to hear your thoughts on our game.

    Best,

    G.
     
    theANMATOR2b and GarBenjamin like this.
  2. nickyoso1

    nickyoso1

    Joined:
    May 2, 2011
    Posts:
    85
    This definitely looks interesting.
    Only thing that stands out to me is at 0:44 in the video the colour of the mountain in the middle is very different from all the other mountains, it doesn't feel right to me.
    But other than that it looks really good.
     
  3. GarBenjamin

    GarBenjamin

    Joined:
    Dec 26, 2013
    Posts:
    7,441
    Looks good! Interesting and original.
     
  4. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Yeah I agree with GarBenjamin. Please keep updating here.
    Cirtique - the buffalo could use some good animations, I know it's pre-alpha.
    One thing that often bothers me during a non-interactive scenes is plane clipping and geometry inter-penetration. Even on commercial AAA games.
    I mention this because when the guy is being drug on the sled the grass is inter-penetrating into the sled and the character.